It’s become a very normal way to access menu items, but dropdown fields are getting so complex that they’ve stopped working for many websites. Here’s an article that explains brilliantly why we need to start working on alternatives when building…
What we’re reading
To help us remain up to date on goings on in the digital design and technology industry we read A LOT here at Every Interaction. We tweet most of the articles we read, but we also keep a log of the interesting posts we find in this blog – What we‘re reading.
We also write our own posts where we share news and opinions on topics closer to home. View the Every Interaction blog.
Automating the Boring Parts of Product Design
We started building the GitHub mobile apps last May, around the same time that Figma Plugins were released. I remember feeling so relieved, because I suddenly had access to tools that would speed up my design process, simplify tedious workflows,…
We’re not designing for screens
As a digital product designer, I spend most of my time looking at and creating things for screens. Even if you’re not a designer, odds are you spend much of your time doing the same.
How to design delightful dark themes
When done well, dark themes have many benefits. They reduce eyestrain. They are easier to read in low light. And, depending on the screen, they can greatly reduce battery consumption.
Why we built Maze Discovery
Building the right product starts with a deep understanding of the problem. If you go into the design and delivery process without validating the solution, it will most certainly backfire.
Measuring User Experience with Usability Metrics
Usability is a user experience attribute that indicates how intuitive and easy to use a website or product is. Measuring usability allows you to learn if users can accomplish their goals with your product or if they encounter issues that…
Digging deep in layout grids in mobile app design
Grids are one of the main tools of the designer, which helps them to achieve the consistency of elements, establish connections between them and build a visual system that would look harmonious and help users navigate.
The problem with dropdown fields
Dropdowns are one of the default fields in the form design toolkit. But far too often, the dropdown is used in a way that makes user input more difficult. In this article, I’m going to talk about the advantages and…
What makes a good wireframe?
Why are some wireframes effective and others not? Turns out getting wireframes right is much more complex than it appears.
Writing Error Messages
Once you understand what your users are going through, you’ll start to see what error messages are needed and when they’ll appear. But how should you write them?