1 million design resource downloads

We’re super excited to announce we recently passed the 1,000,000 download mark on our design resources.

1 million design resource updates

We made our first twitter resource back in 2013 as an internal tool to mock-up social profiles for clients. Photoshop had only recently added new vector tools and high density screens were starting to become a thing, so we wanted a way to train ourselves to better use these new features and create assets that could be scaled to 2x or beyond without loss of quality. The social template seemed like an obvious place to start – we rebuilt the entire twitter UI in vector from inside Photoshop and made the process of exporting the required images easy to manage.

We found this so useful that we posted it to our blog in February 2014. We began to see that others found this template and were downloading it, a lot. We eventually decided to expand the offering to encompass more social profiles and gave them a dedicated area of our website to allow them to be more easily discovered and downloaded.

Today we have resources for all the major social networks, in desktop and mobile varieties, as well as an iOS GUI kit and app icon template. We also moved the studio over to using Sketch full-time for all new design projects. We used the production of the resources into Sketch as a training exercise to get the team better acquainted with the tool and methods for using symbols to better automate the exchange of design assets. The production of the new sketch files helped give us a decent boost in downloads that pushed us over the magic 1 million download mark.

View our design resources

We have been keeping the templates up to date as the various networks evolved their UIs, which in itself is interesting to see and keep detail design files of the evolution. Twitter has had the most updates by far.

These are not a source of revenue for the business, but as long as people continue to find them useful we shall endeavour to keep them updated and expand the range of resources available based on what our visitors let us know they need.

Contact us to let us know what resources you’d like to see added.

 

 

Every Interaction March 13th 2017

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A call to action is a marketing term that refers to a prompt that invokes a response leading to a sale. When referring to a call to action (CTA) in the digital design world we usually mean the interactive element that leads to the next step in the experience - something that needs to be clicked or tapped.

User testing

User testing refers to a technique used in the design process to evaluate a product, feature or prototype with real users. There are several reasons why you might want to undergo usability testing, the most common is that it allows the design team to identify friction in a user experience they are designing, so that it can be addressed before being built or deployed.

WYSIWYG

WYSIWYG (pronounced WIZ-ee-wig) is an acronym for "What You See Is What You Get". It helps identify an an interface that allows user input resulting in an output that is rendered in a similar way. For example; a word processor application interface might resemble a piece of paper,so when printed the user can see how the output will appear.

Content Management System

A content management system (CMS) is an tool that allows a website editor/administrator to manage the content that is displayed. Websites are made of HTML and CSS to create pages. Pages can be hard-coded but would require technical development skills to make changes. A CMS usually allows a person without coding knowledge to amend existing and add new content to a website using a WYSIWYG interface.

Responsive Web Design

Responsive web design refers to a web page that dynamically adapts its layout to fit the size and orientation of the device on which it is viewed. A responsive design allows for a more optimised user experience across desktop and laptop computers as well as smartphones and tablets of varying sizes.

User Stories

User stories allow the functionality of a product or service to be expressed as written descriptions of an experience as seen from the users perspective. The writing of user stories creates a list of design and development tasks to complete in order to create any required functionality.

User Interface

A user interface (UI) is a conduit between human and computer interaction - the space where a user will interact with a computer or machine to complete tasks. The purpose of a UI is to enable a user to effectively control a computer or machine they are interacting with, and for feedback to be received in order to communicate effective completion of tasks.

Personas

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Card sorting

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Brainstorming

A technique used to generate ideas around a specific topic. Often done in groups, but can be done individuals. The process usually involves writing down all ideas around a topic onto paper, a whiteboard or stickies often implying some kind of association.

Minimum Viable Product

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Sitemap

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User journey

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Prototype

A prototype is draft representation built to test ideas for layout, behaviour and flow in a system. Prototypes are an indispensable tool for resolving a large number of potential issues in a concept or business before too many resources are deployed to put a design into production.

Wireframes

A Wireframe is a visual schematic that conveys a basic level of communication, structure and behaviour during the design of a system. Wireframes are low-fidelity designs that bypass including a detailed user interface or visual design, conveying just enough to get across the core idea.

Usability

To say something is usable is a qualitative statement about how easy that thing is to use. Usability is an assessment of how learnable a system is and how easy a user finds it to use. The usability of a system or product is a key factor in determining whether the user experience is a good one.

Information Architecture

Information architecture is the design and organisation of content, pages and data into a structure that aids users understanding of a system. A more organised system enables users to more easily find the information they require and complete the intended tasks.

UI Design

User Interface Design is the discipline of designing software interfaces for devices, ideally with a focus on maximising efficiency, responsiveness and aesthetics to foster a good user experience.

UX Design

The practice of User Experience (UX) Design is the coming together of many specific design related disciplines to improve the usability, responsiveness, uptake and aesthetics of a product or service.

User Experience

A general term that covers all aspects of a user's participation while engaging with something that has been designed. Usually when talking about User Experience in the digital design field it refers to the interactions, reactions, emotions and perceptions while using an app, service, website or product.

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